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Unsigned number representation

#1
03-03-2020, 07:07 AM
You see unsigned numbers pop up when every single bit counts toward the actual value you store in memory. I often think about how that setup lets you represent bigger positive quantities without wasting space on a sign indicator. But you end up with a straight binary count that starts at zero and climbs right up to all ones. Perhaps you notice right away that no negative values sneak in at all. And that changes how you handle comparisons between two such numbers you load from registers.
Now imagine shifting bits left or right during multiplication routines you code for performance gains. I find it simpler because overflow just wraps around without sign extension tricks getting involved. You probably see the range max out at two to the power of the bit width minus one. Or maybe you test addition on paper and watch carries propagate through every position without any borrow complications from negatives. Then the hardware adder circuit you study in class behaves more predictably for these cases.
Also consider how memory addresses often use unsigned forms since locations never go negative in practice. I recall debugging loops where index variables overflowed and wrapped back to zero unexpectedly. You might run into that when allocating buffers larger than what signed types allow. Perhaps the compiler picks unsigned for certain optimizations you enable with flags. But then you have to watch out for mixed operations with signed values that produce weird results.
Now think about subtraction under unsigned rules where borrowing from beyond the highest bit signals an underflow condition. I always check flags after such ops to decide if the result stayed valid for your data set. You get a different interpretation of the same bit pattern compared to two's complement forms. Or perhaps you convert between decimal and binary manually to verify what value hides inside a register dump. Then patterns like all ones become the maximum you can squeeze into that width.
I notice hardware timers and counters rely on unsigned because they increment steadily without direction changes. You watch them roll over after hitting the limit and start fresh. But that behavior helps in cyclic buffers you implement for data streams. Maybe you experiment with bitwise AND to mask off higher bits and keep values unsigned. And the positional weighting stays pure powers of two from right to left.
Perhaps you explore how division algorithms simplify when remainders stay non-negative by definition. I tried a few shifts and subtracts on sample values to see the steps unfold clearly. You avoid extra sign checks that slow down inner loops in tight code. Or consider the way logical shifts differ from arithmetic ones only on the sign side you ignore here. Then your code runs faster without those extras.
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ProfRon
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Unsigned number representation

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